Chapter Eleven: Encounters







     This system allows you to create a random encounter whenever you feel 
the need to do so.  The Encounter Tables are meant to aid you when running an
adventure for which you have not pre-planned all the encounters.  It is meant 
as a source of enspiration and is certainly not intended to restrict your 
creativity.  The tables are meant to cover only those areas in which most 
encounters occure.  Recommendid times for encounters are once every two hours 
during the day while in the open, and once every four hours during the night 
while in the open.  Encounters in town should be once when entering and once 
when leaving.

Plains:

Second                        First Roll
Roll
               1-2            3-4           5-6        7-8       9-10
                                                                     
1-2        no encounter  no encounter  no encounter  Farm/Ranch  Outlaw

3-4        no encounter  no encounter  no encounter  Farm/Ranch  Outlaw

5-6        no encounter  no encounter  no encounter  Farm/Ranch  Outlaw

7-8        Farm/Ranch   Farm/Ranch   Farm/Ranch   Farm/Ranch  Stage Coach

9-10       Indians      Indians       Indians      Indians     Stage Coach





Woods:

Second                        First Roll
Roll
               1-2            3-4           5-6         7-8        9-10
         
1-2        no encounter  no encounter  no encounter  Farm/Ranch  Wild Animal

3-4        no encounter  no encounter  no encounter  Farm/Ranch  Wild Animal

5-6        no encounter  no encounter  no encounter  Farm/Ranch  Wild Animal

7-8        no encounter  no encounter  no encounter  Farm/Ranch  Wild Animal

9-10       Indians        Indians       Indians       Indians      Indians



Mountains:

Second                        First Roll
Roll

            1-2          3-4              5-6         7-8        9-10
  
1-2    no encounter   no encounter   no encounter  Wild Animal Traper/Miner

3-4    no encounter   no encounter   no encounter  Wild Animal Traper/Miner
       
5-6    no encounter   no encounter   no encounter  Wild Animal Traper/Miner

7-8    no encounter   no encounter   no encounter  Wild Animal Traper/Miner

9-10    Indians         Indians        Indains       Indains     Indians



Town:

Second                        First Roll
Roll
               1-2           3-4           5-6         7-8       9-10
  
1-2        no encounter  no encounter  no encounter  Sheriff   Farm/Ranch

3-4        no encounter  no encounter  no encounter  Sheriff   Farm/Ranch

5-6        no encounter  no encounter  no encounter  Sheriff   Farm/Ranch

7-8        Woman         Merchant       Merchant     Sheriff    Gun Fight

9-10       Woman         Merchant       Merchant     Merchant   Gun Fight









Saloon:

Second                        First Roll
Roll
               1-2            3-4          5-6         7-8       9-10
  
1-2        no encounter  no encounter  no encounter  Gambler   Farm/Ranch

3-4        no encounter  no encounter  no encounter  Gambler   Farm/Ranch

5-6        no encounter  no encounter  no encounter  Gambler   Farm/Ranch

7-8        Woman          Outlaw        Merchant     Sheriff   Bounty Hunter

9-10       Woman          Outlaw        Merchant     Sheriff   Bounty Hunter



Animals:

Bear:  Hand-to-Hand Combat (15), 2 Attacks, Dam. 1D+1, Damage Points: 35, 
Note: -1D to damage due to the thickness of the bears hide.

Bobcat:  Hand-to-Hand Combat (15), 3 Attacks, Dam. bite: 1D+1, claw: 1D, 
Damage Points: 15

Cougar:  Hand-to-Hand Combat (15), 3 Attacks, Dam. bite: 1D+1, claw: 1D+2,
Damage Points: 20

Cow:  Hand-to-Hand Combat (5), 1 Attack, Dam. 1D, Damage Points: 15

Deer:  Hand-to-Hand Combat (7), 1 Attack, Dam. 1D, Damage Points: 15

Horse:  Hand-to-Hand Combat (10), 1 Attack, Dam. 1D+1, Damage Points: 20

Birds (various):  Damage Points: 5

Other animals not listed:  Hand-to-Hand Combat (5) (optional), 1 Attack 
(optional), Dam. 1D (optional), Damage Points: 10
